So, yesterday was the deadline for my Tetris project. How did I do?
I finished a basic Tetris game. The blocks fall, the finished rows disappear. You can rotate the blocks and that's it. It doesn't have any kind of score, levels or anything else. It redraws ugly, because it doesn't use dirty rectangles, but that shouldn't be that hard to add.

I consider this project finished for the time being, although the code is quite ugly. I will now try to go for the raytracer, because I can't wait to try writing one :).
However before going for the compiler, I will schedule it as next little project of mine. Clean up the Tetris game, add local & network multiplayer support and include pretty graphics.
Should someone very inconsiderate be interested in playing this, here you go. (10kB)
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